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    Author’s Note:

    Note: In gaming, “CD” refers to cooldown time. Both skills and dungeons have cooldowns—skills typically have shorter cooldowns (in seconds, except for certain ultimates), while dungeons have longer cooldowns (in hours). For example, after using a skill, you must wait a few seconds before using it again. Similarly, after completing a dungeon, you must wait several hours before entering it again. In Huaxia, dungeon cooldowns are usually around eight hours, with higher-level dungeons having longer cooldowns. This effectively limits the number of runs per player per day. Even though Boss drop rates are low, without such restrictions, players could endlessly farm dungeons for gear, flooding the market with top-tier items and ruining game balance.

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